Grand City Mobile
UI/UX Design
Grand City is an idle-management game where players build, expand, and profit from a sprawling urban empire.












Objectives
Our scope was to design the core interface and user flows of the app, creating a visually striking and intuitive UI that supports deep progression systems, live events, and monetization mechanics without overwhelming the player.
01
Build a complete UI/UX framework for an idle-sim mobile game, ensuring clarity even as the game scales with new content.
02
Design intuitive progression systems that reward players without overwhelming them with complexity.
03
Create a cohesive visual language that reinforces the urban city-builder theme across all screens.
04
Optimize user flows for monetization and live events while maintaining a positive player experience.
Gallery
01

Home / Main City Screen
Clear view of businesses, earnings, and upgrade buttons with vibrant, urban-inspired visuals.
02

Creation of UI components
Highlighting key stats, upgrade costs, and profit multipliers with streamlined layouts.
03

3D Assets
Avatars, skill trees, and equipment slots designed for quick access and clarity.
04

Boss Rewards
In-world banners and modals for special content drops.
05

Multiple Events
Avatars, skill trees, and equipment slots designed for quick access and clarity.
Made possible with








+50 unique screens
Complete mobile game UI including city views, business management, events, and reward systems.
3D asset integration
Seamless blend of 3D buildings and characters with 2D UI elements for a polished visual experience.
Live-ops ready
Flexible design system built to support seasonal events, limited-time offers, and ongoing content updates.

What We Achieved
The Grand City UI/UX package transformed a complex idle-management concept into a market-ready mobile experience. By focusing on clarity, progression, and satisfying reward systems, we built an interface that is both intuitive for new players and deep enough to support long-term play. Our deliverables included a complete design system, interactive prototypes, and animation guides, giving the development team a plug-and-play foundation for implementation and live-ops scalability.










